Jan 23, 2008, 09:12 PM // 21:12
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#41
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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I hate this class neglect shit.
Theres Other Classes Besides Monks and warriors A-net.
You should know you made them >.>!
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Jan 23, 2008, 09:21 PM // 21:21
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#42
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by ensoriki
I hate this class neglect shit.
Theres Other Classes Besides Monks and warriors A-net.
You should know you made them >.>!
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Which is why every class got skill updates in the last update. This change was ANet adjusting a few skills that were changed the last update (except for fear me, which should have been in the initial balance).
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Jan 23, 2008, 09:22 PM // 21:22
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#43
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Wilds Pathfinder
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Quote:
Originally Posted by angmar_nite
Fear me nerf might make UW runs a little easier...
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Not really, now they just save all their adrenaline for skull crack XD
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Jan 23, 2008, 09:24 PM // 21:24
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#44
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Quote:
Originally Posted by Arkantos
Which is why every class got skill updates in the last update. This change was ANet adjusting a few skills that were changed the last update (except for fear me, which should have been in the initial balance).
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Theres not enough here! Or even Back then
Im still Thirsty for this stuff.
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Jan 23, 2008, 09:26 PM // 21:26
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#45
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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IWAY is dead.
GG
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Jan 23, 2008, 09:32 PM // 21:32
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#47
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Jungle Guide
Join Date: Dec 2005
Location: Scotland
Guild: Fuzzy Physics Institute
Profession: E/
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Quote:
Originally Posted by makosi
I know, I'd probably cry if it was nerfed but it seems too strong at regenerating energy and maintaining high energy levels. Compare it with [skill]mantra of recall[/skill] which gives a return of 12 energy every 20 seconds at 12 Inspiration Magic.
Mind Blast combined with Fire Attunement grants (-5)+7+2=4 energy every 2 seconds which is up to 40 energy in a 20 second time-span at 12 Fire Magic. It also has some damage added on to it for good measure.
If my numbers were correct, then that's why I feel Mind Blast is so strong. Even if my numbers are wrong, I do know for sure that I can spam Rodgort's Invocation on recharge.
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You forget it's conditional on having more energy than the target. Eles spells tend to have fairly high costs, so it takes a bit of skill to use MB to its full effect. Also, to be more effective, it tends to require you run a high energy set which affects your base recharge rate (set swapping excepted).
MB is fine - leave it as it is
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Jan 23, 2008, 09:36 PM // 21:36
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#48
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Once more the skills affected have little use in PvE, so I am happy
Maybe Anet has finally stopped messing with PvE, one can only hope!
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Jan 23, 2008, 09:36 PM // 21:36
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#49
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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Quote:
Originally Posted by ensoriki
I hate this class neglect shit.
Theres Other Classes Besides Monks and warriors A-net.
You should know you made them >.>!
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They know perfectly well that other classes exist. Sadly, they've already nerfed them beyond all recognition and most good use.
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Jan 23, 2008, 09:46 PM // 21:46
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#50
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Yeah... because we all know the paragon is "th3 suxz" right?
I mean, a ranged DPS of a warrior with unstribable buffs that gets more powerful as more of them are in a group isn't useful.
/sarcasm off
Good update overall.
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Jan 23, 2008, 09:49 PM // 21:49
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#51
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Frost Gate Guardian
Join Date: Aug 2006
Location: Portugal - Porto
Profession: W/
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Wow! About time they nerf "Fear Me"!
I'm sure that HA will become much more active and balanced with the death/weakening of iway teams.
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Jan 23, 2008, 09:54 PM // 21:54
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#52
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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Thank god for the Fear Me! nerf.
AoS needs 1s cast or a much longer recharge/shortened duration, I wouldn't mind seeing this get hit really hard.
SBS: meh, double blind reduction runes already do a good enough job at countering blind bots.
PA: lol
VoD: Izzy has no idea, poor guy.
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Jan 23, 2008, 10:00 PM // 22:00
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#53
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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Quote:
Originally Posted by Arkantos
Which is why every class got skill updates in the last update.
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Eh... you mean like the buff to Signet of Agony, right... :S
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Jan 23, 2008, 10:10 PM // 22:10
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#54
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Quote:
Originally Posted by tyla salanari
I'm VERY happy!
"Fear Me!" nerf, AoS nerf...what more can you ask for?
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Moar Nerfs
Moar Buffs
Quote:
Maybe Anet has finally stopped messing with PvE, one can only hope!
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Next Update: Searing Flames and Savannah's Heat now Fail 60% of the time with less than 16 fire mastery
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Jan 23, 2008, 10:13 PM // 22:13
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#55
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Wilds Pathfinder
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Quote:
Originally Posted by Dfx Gladiator
I'm sure that HA will become much more active and balanced with the death/weakening of iway teams.
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If by "more balanced" you mean the iway scrubs turning into sway scrubs, then yes, I believe so too.
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Jan 23, 2008, 10:16 PM // 22:16
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#56
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Quote:
Originally Posted by Moloch Vein
Eh... you mean like the buff to Signet of Agony, right... :S
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Sins, Mesmers, Monks, Paragons, Rangers, Rits, and Wars all got significant (in one way or another) buffs last update. This really seems like a silly time to start whining about classes getting ignored.
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Jan 23, 2008, 10:19 PM // 22:19
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#57
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Aera
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It is. That way I won't have to click on the "delete post" button a million times. This is the general community's view on the update. The other thread is for people with PvP experience.
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Jan 23, 2008, 10:23 PM // 22:23
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#58
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Moloch Vein
Eh... you mean like the buff to Signet of Agony, right... :S
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Never said they were good updates.
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Jan 23, 2008, 10:26 PM // 22:26
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#59
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Frost Gate Guardian
Join Date: Aug 2006
Location: Portugal - Porto
Profession: W/
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Quote:
Originally Posted by Chicken Ftw
If by "more balanced" you mean the iway scrubs turning into sway scrubs, then yes, I believe so too.
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Well anyways I believe sway requires a little more skill to play than iway, althought not much. I'm already happy with that.
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Jan 23, 2008, 10:26 PM // 22:26
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#60
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Quote:
Originally Posted by Skyy High
Sins, Mesmers, Monks, Paragons, Rangers, Rits, and Wars all got significant (in one way or another) buffs last update. This really seems like a silly time to start whining about classes getting ignored.
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Weak Skill buff means
Classes ignored.
Because he's to busy with that game he plays in his free time (fine)
and GW2 (...half-fine)
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